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Narrative Design

This document outlines the blueprint for a story-driven mystery game set inside a magical, decaying pop-up book. It follows a young character named Quill who gets trapped inside the book while searching for his missing father, only to discover his dad accidentally unleashed a dark ink curse upon the world. The layout breaks down how players will explore this shifting paper world, using unique mechanics like physically folding the environment to solve puzzles and finding hidden messages with a magic crystal. It features a complete step-by-step roadmap of the game’s locations, a breakdown of the emotional journey, and profiles for the main characters.